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181. Cap Killer -- Midsized Capital Fire Support - in Player Features and Ideas Discussion [original thread]
evening bump --------------------------------------- Originally by: Red Raider A happy gamer isnt on the forums, they are playing the game unless they have an idea that they honestly think is helping out.
- by NanDe YaNen - at 2008.09.17 23:46:00
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182. Cap Killer -- Midsized Capital Fire Support - in Player Features and Ideas Discussion [original thread]
Big artillery platform that assigns its turrets, like fighters, to fire controllers who provide the long range targeting coordinates. Relatively dumb and has low CPU and weak slot configurations, but refines the "I shoot" role to free up (if not r...
- by NanDe YaNen - at 2008.09.17 00:44:00
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183. New Ship Idea - in Player Features and Ideas Discussion [original thread]
That broadcast idea is probably the strongest idea for a T2 role I've seen yet as far as making FC's function better. --------------------------------------- Originally by: Red Raider A happy gamer isnt on the forums, they are playing the ...
- by NanDe YaNen - at 2008.09.16 00:16:00
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184. [New Hull] Fleet Marshall - in Assembly Hall [original thread]
Originally by: Molock Saronen Edited by: Molock Saronen on 15/09/2008 12:43:38 I see a certain trend here. Mainly you forgot one category to received bonuses from a ' FLEET ' command ship. You have short, medium and??? Wait, nothing? So...
- by NanDe YaNen - at 2008.09.15 16:29:00
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185. What causes node lag anyway? - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm Ummm ... the servers don't have GPU's ... they are simple blades. So offloading any work to the GPU is not possible at this time. Do they have an open PCI-X slot? 8xxx series GPU's (huge in terms of FLOPS) c...
- by NanDe YaNen - at 2008.09.15 02:18:00
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186. [Issue] Rigs need love from many directions! - in Assembly Hall [original thread]
When I think of rigs, I think of crazy bullshit like fitting a V12 Merlin in a pinto. Give us rigs for that kind of thing, then you'll see some specialized setups with really tricky behavior. Oversized Engine Mounting -- -50% AB PG requirement ...
- by NanDe YaNen - at 2008.09.14 23:46:00
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187. pos offline idea - in Assembly Hall [original thread]
Edited by: NanDe YaNen on 14/09/2008 20:06:25 Good idea on more than a few points. Tower capture == less tower production necessary == less boring grinding BS and more playing the game. --------------------------------------- Originally ...
- by NanDe YaNen - at 2008.09.14 20:06:00
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188. [New Hull] Fleet Marshall - in Assembly Hall [original thread]
Feedback In short, some think it's a cool idea, but some don't believe the damage mitigation capabilities would be sufficient for the T2 roles and that it's still just a 1bn liability that won't see the light of PvP. Role Insufficiencies ...
- by NanDe YaNen - at 2008.09.14 18:58:00
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189. [you read] T2 Tier 3 BS's *fixed* - in Player Features and Ideas Discussion [original thread]
Assembly post is already live. Have a last change I'd like to implement but would like some feedback on it before bumping again. Issues: Thus far, some people like the idea of the conditional bonuses. I.e. if you can fly your ships such that...
- by NanDe YaNen - at 2008.09.11 18:23:00
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190. The "airplane on a conveyor belt" thought experiment... just... ouch. - in Out of Pod Experience [original thread]
Originally by: Straight Chillen I dont see how moving on a conveyor belt provides a sufficient airstream to reduce enough pressure on the topside of the wing to create lift. Depending on your frame of refernce, such as an observer to the...
- by NanDe YaNen - at 2008.09.10 18:12:00
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191. What causes node lag anyway? - in EVE Technology Lab [original thread]
Is CCP willing to comment on the arithmetic density of their compute-time intensive steps? I'm doing work on GPGPU stuff lately and about to morph into a CUDA buff. It's nice stuff for anything with a high calculation/data ratios or weird memory ...
- by NanDe YaNen - at 2008.09.10 06:15:00
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192. The "airplane on a conveyor belt" thought experiment... just... ouch. - in Out of Pod Experience [original thread]
Originally by: CCP Greyscale My initial reaction was "no, if it's stationary there's obviously no way it'll get lift". Then I did some poking around the interwebs because I figured that if it was that simple there's no way the argument wou...
- by NanDe YaNen - at 2008.09.10 06:11:00
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193. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Davik Rendar NanDe: What happens if one of your ships jumps into a close range gatecamp? Design is thus far aimed at aiding short range BS's in dealing with tactical disadvantages to snipers. Against an RR close range camp...
- by NanDe YaNen - at 2008.09.10 05:19:00
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194. The "airplane on a conveyor belt" thought experiment... just... ouch. - in Out of Pod Experience [original thread]
I'm compelled to answer this one. It takes off. The reason is that the force exerted by the conveyor belt is only due to friction. The plane will basically remain at rest as long as the breaks are off. The conveyor belt moves. The wheels turn as...
- by NanDe YaNen - at 2008.09.10 03:54:00
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195. Who's gonna be watching the LHC go live? - in Out of Pod Experience [original thread]
Originally by: soldieroffortune 258 why watch it live, if it goes off in 5 hours, we all need to be rioting and looting and whatever for the end of the world I imagine the Apocalypse looking something like this I really want to see hi...
- by NanDe YaNen - at 2008.09.10 03:27:00
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196. Why is the US so scared of scrapping the M4? - in Out of Pod Experience [original thread]
Originally by: goodby4u Originally by: NanDe YaNen Originally by: goodby4u Originally by: NanDe YaNen Originally by: goodby4u I like the history channel Yeah, all those people out there harping for realis...
- by NanDe YaNen - at 2008.09.10 02:12:00
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197. Why is the US so scared of scrapping the M4? - in Out of Pod Experience [original thread]
Originally by: goodby4u Originally by: NanDe YaNen Originally by: goodby4u I like the history channel Yeah, all those people out there harping for realism patches just can't get their head around the fact that they suck ...
- by NanDe YaNen - at 2008.09.10 02:03:00
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198. Why is the US so scared of scrapping the M4? - in Out of Pod Experience [original thread]
Originally by: goodby4u I like the history channel Yeah, all those people out there harping for realism patches just can't get their head around the fact that they suck because they don't have skills to begin with. "Well in real life I ...
- by NanDe YaNen - at 2008.09.10 00:47:00
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199. Learning C++ - in Out of Pod Experience [original thread]
Programming is a means to an end. Choose an end that requires programming. When you do that, if it was too easy or short of your goals, pick something a little harder. Whatever you do, I recommend setting your intermediate goals at very short int...
- by NanDe YaNen - at 2008.09.10 00:20:00
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200. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Balor Haliquin If you are talking about the module that reduced a ships signature radius by something like 500% that was being shown around in trinity. That device alone would account for a large portion of the incoming DPS ...
- by NanDe YaNen - at 2008.09.10 00:14:00
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